Studio
One studio.Every stage.
Visualisation artists, engineers, photographers, editors, linguists and producers working on the same projects rather than passing them along.
What we are
We are a design visualization and content production studio. That means two things that usually sit in different companies: the craft of making something look real before it exists, and the operational muscle to produce it at volume, in every market it needs to run in.
A property developer needs interiors rendered before ground is broken. A manufacturer needs a configurator that shows every finish. A brand needs one campaign adapted across forty markets by a fixed shelf date. These look like different briefs. They are the same capability applied differently.
So we built one studio that covers the whole span — visualisation, photography and film, post, localisation, digital build, immersive and a dedicated AI practice — rather than a specialism that has to subcontract everything either side of it.
The team
06
Six at the core, across visualisation, production, real-time and delivery. Around them we bring in specialists we have worked with for years, scaled to whatever the project needs — but the core six hold the standard, and nothing leaves the studio without their approval. That is the part worth knowing: a bigger project means more hands, never a different bar.
You deal with the people doing the work. There is no account layer in front of the studio, and nothing in a project is passed to a vendor you have not met.
Background
Before this studio
The team came together over 12 vehicle programmes and 3 animated features, working in-house at Ceer Motors, Ola Electric, GWM, Jaguar Land Rover and Tata Elxsi. That is where the lighting, the environments, the real-time pipelines and the review workflows were learned.
These are personal credits, not studio projects. Each one was produced in-house at the company named against it, which owns the work. They are here because they are the reason this studio can do what it says it can — not as a portfolio of things VDVS was hired for.
Every credit names the role performed and the studio that produced it.
Disciplines
- Visualisation artists
- CGI and real-time engineers
- Photographers and directors
- Editors and colourists
- Sound designers
- UX and UI designers
- Front-end and back-end engineers
- Producers and project leads
- Transcreators and linguists
- AI and tooling specialists
Capabilities
The full span
8 core service lines and 5 AI offerings, under one roof.
Capabilities document
Nine pages, for the people who are not in the room.
The service lines, how a project runs, three client projects with the production figures, the films we made for ourselves, and what the studio can do with a vehicle programme. Made to be forwarded to whoever signs it off.
Start something
Work with us.
Tell us what you need to show, and when it has to be live.
